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VREV 360 SFM Pipeline
Windows App
Everything needed to turn 360 panoramic video or pre-extracted frames into COLMAP-ready datasets for Gaussian Splat training.
OS
Windows 10/11
Built as a Windows desktop application. Mac and Linux builds are not currently included.
360
Dual Lens Camera
Designed for 360 panoramic 2:1 video created from dual lens 360 cameras. 8K and up is recommended.
GPU
NVIDIA GPU
A capable NVIDIA 30-series or higher GPU is recommended for masking and faster SFM processing.
CPU
High Core Count
Intel Core i9-9900K equivalent or better recommended.
Streamlined Process
Streamlines your workflow with a simple drag-and-drop process.
Automatic Frame Extraction
Choose the frame interval and let the app extract frames from supported 360 video files.
AI Visual Enhancement
With Topaz Video installed, boost the visual clarity of your 360 video for cleaner Gaussian Splats.
Automated Masking
Includes automatic masking to help remove people from frames.
COLMAP-ready Output Format
Generates a ready-to-use COLMAP output format for your choice of splat training software, such as Jawset Postshot or Lichtfeld Studio.
VREV 360 SFM Pipeline is licensed under AGPL-3.0. Source code is available here: https://github.com/kjrosscras/360-Video-To-3DGS-Training-Format